To estimate walking time, use Naismith's rule: allow 1 hour per 5 km (3 miles) plus 1 minute for every 10 m of ascent (1 hour per 600 m). A 12 km walk with 800 m of climbing takes 2h 24m + 1h 20m = about 3h 44m of walking. Slower walkers and groups should allow 4 km/h plus 1 hour per 450 m of ascent — then add time for rest stops, rough ground and bad weather.

1 · Your route

Leg (optional name) Distance (km) Ascent (m) Descent (m) Remove
Enter the whole walk as one leg, or split it (e.g. car park → summit → pub) for a timed route card. Climbs and descents are assumed to be spread evenly within each leg.

2 · Your walking pace

km/h

min/100m

Langmuir: −10 min per 300 m on 5–12° slopes, +10 min on steeper ones.

Multiplies walking time. ×1.2 follows Aitken's 2.5 mph vs 3 mph off-path rate.

3 · Rest breaks & timing

min

Minutes of walking between stops. 0 = no short breaks.

min
min

Taken at the halfway point (by walking time).

Your walking time

Total time including breaks
—
—
Finish time
—
Distance
—
Ascent / descent
—
Average moving speed
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Equivalent flat distance
—
Scarf's 1 m up ≈ 7.92 m along
Sunset
—

Where the time goes

Uphill—
Flat / gentle—
Downhill—

Enter your route above; the estimate updates instantly as you type.

How long for different walkers & methods

WalkerNaismithNaismith + LangmuirToblerSection speeds

Total times including your breaks and terrain setting. Your current choice is highlighted.

Timed route card

LegDistanceAscentDescentWalk timeRunning totalArrive

Arrival times include your rest breaks. Leave a copy of your route and expected finish time with someone at home.

Key takeaways

  • Distance alone underestimates hill walks. Every 100 m of climbing adds about 10 minutes — the same as walking another 800 m on the flat.
  • Naismith's rule is for fit walkers with no stops. Groups, families and occasional walkers are closer to 4 km/h plus 1 hour per 450 m of ascent.
  • Steep descents slow you down. Gentle downhills are quick, but on slopes over 12° most people are slower than on the flat.
  • Breaks add up. Five minutes an hour plus lunch adds 45 minutes or more to a four-hour walk.
  • Plan around daylight. In the UK winter, a late start can leave you descending in the dark — set a turnaround time.

Outdoors

How long will your walk take? Naismith's rule, its corrections and real-world planning

How long will my walk take?

The honest answer is: longer than distance alone suggests. A 10 km stroll along a canal towpath and a 10 km round of a Lakeland fell are completely different days out, because climbing costs time — and so, on steep ground, does coming back down. That's why walkers, Duke of Edinburgh groups and mountain leaders in the UK have used rules of thumb like Naismith's rule for more than a century.

This calculator combines those rules with the things that actually decide your day: your own pace, the terrain, how long you stop for, and when the sun sets. Enter your route's total distance, ascent and descent, split it into legs, or upload a GPX file to have every uphill, flat and downhill stretch measured for you.

Naismith's rule explained

In 1892 Scottish mountaineer William Naismith suggested allowing one hour for every 3 miles (5 km) forward, plus an hour for every 2,000 feet (600 m) of ascent. In metric that's the easy-to-remember 12 minutes per km plus 1 minute per 10 m of climbing. The UK's adventure activities licensing guidance still quotes the same figures: 5 km/h plus an extra minute for every 10 metres of ascent.

Worked example

A 12 km walk with 800 m of ascent:

  • Distance: 12 km ÷ 5 km/h = 2.4 hours = 2h 24m
  • Ascent: 800 m × 1 min per 10 m = 1h 20m
  • Walking time: 3h 44m — before any stops

Naismith's rule assumes a reasonably fit walker, good conditions and no breaks, so it is best treated as a minimum. Another way to picture it is Scarf's equivalence: 1 metre of climbing costs about the same time as 7.92 metres of flat walking, so that 800 m climb is like adding 6.3 km to the route. The calculator shows this "equivalent flat distance" for your walk.

Langmuir's corrections for going downhill

Plain Naismith ignores descents entirely. Eric Langmuir's refinement, widely taught in UK mountain leadership, adjusts for them depending on how steep they are:

  • Gentle descents (5–12°): subtract 10 minutes for every 300 m you descend — you can stride out.
  • Steep descents (over 12°): add 10 minutes for every 300 m — you slow down to protect your knees and footing.
  • Under 5°: no adjustment.

Choose Langmuir (by steepness) in the descent setting and the calculator works out the angle of every downhill section. With a GPX file it's measured directly; with manual entry it assumes each leg's descent is spread evenly. In practice Langmuir's gentle-descent bonus can be optimistic on rocky UK mountain paths, which is why the calculator defaults to classic Naismith.

Tobler's hiking function

Geographer Waldo Tobler published a formula in 1993 that gives walking speed as a smooth curve of slope: speed = 6 × e−3.5 × |slope + 0.05| km/h. It predicts about 5 km/h on the flat, a top speed of 6 km/h on a slight 5% downhill, and a steady slowdown as paths get steeper in either direction. Because it treats every gradient individually, Tobler works best with a GPX file. The calculator scales the curve so that its flat speed matches yours.

Typical walking speeds: slow, average and fast

The presets use these figures. They're starting points — your own timings from previous walks are always better.

WalkerFlat speedTime per km / mileClimbing allowanceBased on
Slow / leisurely4 km/h (2.5 mph)15 min / 24 min1 h per 450 m (13.3 min per 100 m)Langmuir's rate for groups
Average5 km/h (3.1 mph)12 min / 19 min1 h per 600 m (10 min per 100 m)Naismith's rule
Fast / fit6 km/h (3.7 mph)10 min / 16 min1 h per 800 m (7.5 min per 100 m)Experienced hillwalker

For comparison, the NHS describes a brisk walk as about 3 miles an hour — right in the "average" band. On the section-speeds setting, the presets use uphill speeds of 2.5, 3.5 and 4.5 km/h and downhill speeds of 3.5, 4.5 and 5.5 km/h along the path.

How to find your personal pace

  1. Flat speed: time yourself over a known flat distance of at least 2–3 km at a pace you could hold all day. Divide the distance by the time in hours.
  2. Climbing rate: on a hill walk you've done, take your total walking time, subtract the flat-speed time for the distance, and divide what's left by the ascent in hundreds of metres. That's your minutes per 100 m.
  3. Descent: if you're noticeably slower going down, enter a positive figure under "My own figure" for descent time per 100 m.

Enter any of these and the preset switches to My own pace — the calculator remembers your settings on this device for next time. If you know your pace in minutes per km or mile, the pace converter turns it into km/h or mph.

Worked examples: Ben Nevis and Yr Wyddfa (Snowdon)

Real routes show why the walker type matters as much as the formula:

RouteApprox. distance / ascentNaismith (average)Slow walker + breaksTypical guidance
Ben Nevis Mountain Track (return)16 km / 1,340 m5h 26m walkingabout 8h7–9 hours
Yr Wyddfa, Llanberis Path (return)14.5 km / 950 m4h 29m walkingabout 6h 40m6–7 hours

"Slow walker + breaks" uses 4 km/h plus 1 hour per 450 m, a 5-minute stop every hour and a 30-minute lunch. Notice that it lands inside the times usually quoted for these mountains, while bare Naismith is well under. If you're not a regular hillwalker, plan with the slow preset.

How much time to allow for breaks

Rules like Naismith's give moving time only. A realistic day includes stops for water, layers, map checks, photos and food. A common allowance is 5–10 minutes every hour plus 20–30 minutes for lunch. The calculator spreads your short breaks through the walk, puts the long stop at the halfway point, and includes them all in the finish time and the route card's arrival times. Larger groups and families with children typically stop more often — time a couple of your own walks to calibrate.

Using a GPX file

A GPX file is the standard format for sharing walking routes. You can export one from OS Maps, Komoot, Strava, AllTrails, Outdooractive, Garmin Connect and most GPS watches and apps. When you upload one, the calculator:

  • reads the track (or route) points and their elevations — in your browser; the file never leaves your device;
  • resamples the route every 20 m and smooths elevation noise, so random GPS jitter isn't counted as climbing;
  • classifies every stretch as uphill, flat or downhill and applies your chosen pace to each one;
  • draws a colour-coded elevation profile and builds a route card with one leg per km (or mile).

Use Walk it in reverse to see how the time changes if you do a route the other way round — often a big difference when one side is steep. If a GPX file has no elevation data, the route is timed as flat and you can copy its distance into manual entry and add the ascent yourself.

Why does my ascent differ from other apps?

Total ascent is surprisingly hard to measure. Summing every tiny up-and-down between GPS points can overstate the climb several times over on a noisy recording, while heavy smoothing understates it on short, steep bumps. Different apps choose different settings, so it's normal for them to disagree by 10–20%. The calculator shows both its smoothed figure and the raw total so you can judge.

Terrain, weather and daylight

Rough, pathless or boggy ground can slow you by 20% or more — Aitken's variation of Naismith's rule drops from 3 mph on paths to 2.5 mph on other terrain — and scrambling, snow or deep heather slows you further. Strong wind, rain and poor visibility all add time too, so be generous in winter.

Daylight is the limit that catches people out. In December, much of the UK gets less than eight hours of daylight, and northern Scotland less still. Enter your date, start time and walking area and the calculator shows the sunset time and warns you if your estimated finish is close to or after dark. On a long winter walk, set a turnaround time and stick to it.

Staying safe on the hills

Any walking time estimate is a planning aid, not a promise. Before a hill walk, check the mountain weather forecast, carry a map and compass (and know how to use them), pack a head torch and warm layers, and tell someone your route and expected finish time — the printable route card above is ideal for this. AdventureSmart UK has a quick checklist. In an emergency in the UK hills, call 999 or 112 and ask for the Police, then Mountain Rescue.

A worked example: adjusting for the group

A 12 km circular walk climbs 600 m in total. By Naismith's rule, a fit adult needs 12 ÷ 5 = 2.4 hours for the distance plus 600 ÷ 600 = 1 hour for the climb: about 3 hours 24 minutes of walking. A group including children or less experienced walkers might average 4 km/h on the flat, which makes the distance alone 3 hours and the total about 4 hours.

Add breaks. Ten minutes an hour is realistic for a mixed group, plus a 30-minute lunch, so the day becomes roughly 5 hours from car park to car park. That's a very different plan from "three and a half hours", particularly in winter, when it could take up most of the daylight.

Check your pace on the day

Use the first summit or junction as a checkpoint. If you're well behind your planned time at that point, the rest of the walk will probably be slower too, and it's the best moment to shorten the route. The timed route card on this page gives you checkpoint times to compare against, so the decision is based on numbers rather than how you feel halfway up a hill.

Frequently Asked Questions

Use Naismith's rule: allow 1 hour for every 5 km (3 miles) of distance, plus 1 minute for every 10 metres of ascent — that's 10 minutes per 100 m, or 1 hour per 600 m (2,000 ft). A 12 km walk with 800 m of climbing takes 2h 24m plus 1h 20m, so about 3h 44m of walking. Then add time for rest stops.
On the flat, an average adult walking at 5 km/h (3.1 mph) covers 1 km in 12 minutes and 1 mile in about 19 minutes. A slower walker at 4 km/h (2.5 mph) takes 15 minutes per km or 24 minutes per mile, and a fast walker at 6 km/h (3.7 mph) takes 10 minutes per km or 16 minutes per mile. The NHS describes a brisk walk as about 3 miles an hour.
About 2 hours on flat ground at an average 5 km/h. A slow walker at 4 km/h takes around 2h 30m, and a fast walker at 6 km/h around 1h 40m. Every 100 m of climbing on the route adds roughly 10 more minutes under Naismith's rule, plus any rest breaks.
Naismith's rule is a rule of thumb devised by Scottish mountaineer William Naismith in 1892: allow one hour for every 3 miles (5 km) forward, plus an extra hour for every 2,000 feet (600 m) of ascent. It gives moving time for a reasonably fit walker in good conditions and excludes stops, so most people add time for breaks, rough ground, group size and bad weather.
On gentle slopes, yes; on steep ones, no. Langmuir's corrections to Naismith's rule subtract 10 minutes per 300 m of descent on gentle downhill slopes of 5–12 degrees, but add 10 minutes per 300 m on steep descents over 12 degrees, where you slow down to protect your knees and footing. Tobler's hiking function gives the fastest speed on a slight downhill of about 5%.
Yes. Upload a GPX track or route that includes elevation, such as one exported from OS Maps, Komoot, Strava, AllTrails or a Garmin watch. The calculator measures every uphill, flat and downhill stretch, smooths out GPS elevation noise, draws the elevation profile and builds a timed route card. The file is read in your browser and is never uploaded to our servers.
Elevation from GPS or mapping data is noisy, and adding up every tiny rise between points overstates the climb. Each app smooths the data differently, so totals for the same route often differ by 10–20%. This calculator resamples the track every 20 m and averages out the noise; it also shows the raw, unsmoothed figure so you can compare.
The Ben Nevis Mountain Track is roughly 16 km return with about 1,340 m of ascent. Naismith's rule gives about 5h 26m of walking for a fit walker, while the slower 4 km/h plus 1 hour per 450 m rate gives nearly 7 hours. With rest stops, most walkers should allow 7 to 9 hours for the round trip.
A common approach is a 5–10 minute stop every hour plus a 20–30 minute lunch stop on a full-day walk. On a four-hour walk that adds about 45 minutes. Groups, families and photographers usually need more, so time a few of your own walks to see how long you really stop.

Methods & sources

The pacing rules, typical speeds and safety guidance used by this calculator come from the sources below.

Sources last reviewed 2026-09-23
Disclaimer: Walking times are estimates based on widely used rules of thumb and the figures you enter. Actual times vary with fitness, group size, load, terrain, weather, navigation and daylight. Always plan with a safety margin, check the forecast, carry appropriate kit and a means of navigation, and turn back if conditions or time demand it. GPX elevation data can be inaccurate. This tool is not a substitute for proper route planning or mountain training.